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AI Insights · Timothy · July 2024

Top 5 Military Games on iOS in Slovakia: Q2 2024 Performance

Discover the performance trends of the top 5 military games on iOS in Slovakia during Q2 2024, including weekly downloads, revenue, and active users.

Top 5 Military Games on iOS in Slovakia: Q2 2024 Performance

During the second quarter of 2024, the top 5 military games on iOS in Slovakia showcased a variety of performance trends. Here’s a detailed look at the performance metrics for these games, based on data from Sensor Tower.

Top War: Battle Game by River Game HK Limited saw fluctuations in its weekly revenue, starting with $3.8K at the beginning of April, peaking at $4.9K mid-May, and ending the quarter at around $3.4K. Weekly downloads remained minimal with sporadic spikes, such as 14 downloads in mid-June. The game’s weekly active users decreased from 429 at the start of April to 257 by the end of June.

Call of Duty®: Mobile from Activision Publishing, Inc. experienced significant revenue highs and lows. It began the quarter with $2.8K and saw a peak of $5.2K in mid-April, before ending June at approximately $1.9K. Weekly downloads showed a downward trend, starting at 291 and falling to 170 by the end of the quarter. Active users fluctuated, beginning at 4.9K and ending June with 4.3K.

Warpath: Ace Shooter by Lilith Games had a steady but varied revenue stream. The game started with $590 in early April, peaking at $2.2K in mid-April, and closing the quarter at $1.1K. Downloads were generally low, with notable spikes such as 54 downloads in late May. Active users showed a slight decline, from 217 in early April to 175 by the end of June.

Standoff 2 by AXLEBOLT LTD showed a steady increase in revenue, starting at $601 in early April and peaking at $1.2K in late April. The game ended the quarter with $937. Downloads remained relatively stable, fluctuating between 66 and 145 per week. Active users saw a minor decline from 4.3K at the start of April to 4.2K by the end of June.

Critical Strike CS: Online FPS by VERTIGOGAMES had consistent revenue, with minor fluctuations. Starting the quarter at $723, it saw a peak of $721 in mid-June, and ended with $623. Downloads remained low but stable, with the highest at 74 in early April. Active users decreased slightly over the quarter, from 388 in April to 255 by the end of June.

For more detailed insights and data on the performance of these and other apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024